This is a simple Gaussian Splatting Viewer built with PyOpenGL / CUDARasterizer. It's easy to install with minimum dependencies. The goal of this project is to provide a minimum example of the viewer for research and study purpose. News!
Hi, when changing camera position/rotation, sometimes in get_project_matrix self.w / self.h, ZeroDivisionError: division by zero is occured. And another small problem is, sometimes when clicking on the control panel (changing fov, or do ...
https://github.com/aras-p/UnityGaussianSplatting: Performance report, probably similar rendering pipeline https://github.com/shg8/3DGS.cpp: Vulkan viewer, but tile-based rendering with compute shader. https://github.com/dendenxu/fast-gaussian-rasterization: Very similar rendering approach. They us...
This branch is13 commits behindhwanhuh/2D-GS-Viser-Viewer:main. README 2D GS Project page|Paper|Original Github This repo contains theunofficialviewer for the "2D Gaussian Splatting for Geometrically Accurate Radiance Fields". A significant portion of this project is built upon several existing wo...
hi, thanks for your great work, is there SIBR viewer for 2dgs, origin SIBR viewer for 3dgs not work for 2dgs Looking forward to your reply, thanks! @hbb1
SIBR_viewers\src\projects\gaussianviewer\renderer\GaussianView.cpp Remove code on line 337删除第 337 行上的代码 if (prop.major < 7) { SIBR_ERR << "Sorry, need at least compute capability 7.0+!"; } Then rebuild ithttps://github.com/graphdeco-inria/gaussian-splatting#windows然后重建它https...
[SIBR] -- INFOS --: Initialization of GLFW [SIBR] ## ERROR ##: FILE /root/gaussian-splatting/SIBR_viewers/src/core/graphics/Window.cpp LINE 30, FUNC glfwErrorCallback GLX: Failed to create context: GLXBadFBConfig terminate called after t...