Tiny Gaussian Splatting Viewer. Contribute to limacv/GaussianSplattingViewer development by creating an account on GitHub.
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
#HTTPSgit clone https://github.com/graphdeco-inria/gaussian-splatting --recursive Overview The codebase has 4 main components: A PyTorch-based optimizer to produce a 3D Gaussian model from SfM inputs A network viewer that allows to connect to and visualize the optimization process ...
3D高斯论文,持续更新,欢迎交流讨论。 Python 1.2k 44 Repositories Loading Type Language Sort Showing 2 of 2 repositories 3D-Gaussian-Splatting-Papers Public 3D高斯论文,持续更新,欢迎交流讨论。 Python 1,182 44 0 0 Updated Nov 12, 2024 libgs Public A Simple Code Base for Gaussian Sp...
github:https://github.com/graphdeco-inria/gaussian-splatting 本地环境: nvidia 3060 cuda 11.8 visual studio 2022 安装步骤: 1 clone代码仓 2 下载作者提供的models 3 下载代码仓里提供的SIBR二进制包,解压到viewers 4 执行 ./viewers/bin/SIBR_gaussianViewer_app.exe -m model/models/train/ 就可以看到...
WebGL 3D Gaussian Splat Viewer. Contribute to ducha-aiki/splat development by creating an account on GitHub.
You are more than welcome to add further functionality to this interactive viewer! The main goal is to create an easy-to-use tool that can be applied for debugging and for understanding 3D Gaussian Splatting objects. Possible extensions could be to visualize the model during the training, visua...
Three.js-based implementation of a renderer for3D Gaussian Splatting for Real-Time Radiance Field Rendering, a technique for generating 3D scenes from 2D images. Their project is CUDA-based and needs to run natively on your machine, but I wanted to build a viewer that was accessible via the...
WebGPU viewer for Gaussian Splatting nerfs This repository contains the source for an interactive web viewer of NeRFs crated with the code available fromINRIA. The app with instructions is hosted atjatentaki.github.io. Building This project has been created usingwebpack-cli. Before the first buil...
#downloadgit clone https://github.com/hbb1/2d-gaussian-splatting.git --recursive#if you have an environment used for 3dgs, use it#if not, create a new environmentconda env create --file environment.yml conda activate surfel_splatting ...