FBNeo uses a portion of the MAME/HBMAME arcade set. FBNeo syncs with MAME/HBMAME changes, so if a ROM gets renamed or redumped on MAME/HBMAME, it will be renamed or redumped on FBNeo. This might be true but the part that is important is the "portion of Mame". Not all those ...
#fbneo!.cwrap('startMain', 'number', ['string'])(filename); }, locateFile: (path, prefix) => { if (path === 'fbneo-arcade.wasm') return wasmURL; return prefix + path; }, setRomProps: (w, h, rotateGame, flipped, vidImageDepth, _nBurnFPS, _aspectX, _aspectY) => { ...
Pretty much what the title says. I have a directory of 30 arcade games. Each one is zipped. I can load each one no problem via the FinalBurn NEO core in RetroArch, but as soon as I try and launch one through Launchbox I get an error. I'm thinking it's a
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it has nothing to do with my arcade set, it is correct, that set, fbneo arcade runs fine on the switch, pfbneo. So unfortunately there is at least one bug with pfbneo on the ps4, also videos dont work. i have that fbneo set rebuilt with romcenter and correct datfile...
因为想基于EmuELEC默认的目录结构来放置rom, 而EmuELEC除了cps1, cps2, cps3, neogeo, 并未给其它机种单独设置目录, 所以目录的组织考虑了很久, 最后决定将pgm单独放到arcade, 而其他的cave, irem, taito, toaplan, psikyo, pre90s, pst90s都以子目录的形式放到fbneo下. 因为涉及到子目录, 所以还需要给folder单独...
Final Burn Neo (FBN/FBNeo) is the follow-up of Final Burn Alpha (FBA/FBAlpha), an alternative to MAME for arcade emulation. It’s more focused on playability than on accuracy/preservation. The team is composed of dink, iq_132, JacKc, kev and me. It supports most libretro features ...
284 changes: 0 additions & 284 deletions 284 dats/light/FinalBurn Neo Light (ClrMame Pro XML, Arcade only).dat Original file line numberDiff line numberDiff line change @@ -41416,50 +41416,6 @@ <rom name="qb-fg2.bin" size="8192" crc="59884c78"/> <rom name="qb-fg1.bin" siz...
If anyone wishes to share someGame ROMsets(Update:PEMU: PFBNeo / PNES / PSNES Full Game ROMSets with Pics) for use withPFBNeo / pEMU 5.0 PS4, you may add them in the comments below usingSPOILERtags like so: Code: [spoiler]
默认rom路径是“ux0:/data/pfba/roms/”rom路径可以在“ux0:/data/pfba/pfba.cfg”中更改预览图片可以放在“ux0:/data/pfba/previews/rom-name . png”中ui: START =常规选项+默认rom配置ui: SELECT =根据rom配置在游戏中:选择+开始=菜单在游戏中:选择+L =保存状态在游戏中:选择+方块=服务开关在游戏中:...