DXT compression divides the texture into blocks of “four by four” pixels, then compressed using only two of their channels (AG), allowing the normal map to be optimized to ¼ resolution.
DXT文件是一种图像文件格式,常用于3D游戏中的纹理贴图。DXT是DirectX Texture Compression的缩写,指的是一种使用压缩算法减小纹理文件体积并提高渲染速度的技术。DXT文件格式可以减少图像文件的大小,同时不会影响渲染效果,因此广受游戏开发者的欢迎。DXT文件拥有一些独特的特点。首先,DXT文件可以有效地减小...
DDS 是微软为 DirectX 开发的一种图片格式,MSDN 上可以查到其文件格式说明:http://msdn2.microsoft.com/en-us/library/bb172993.aspx 其中的 DXT 图片压缩格式,现在已经为绝大多数 3D 显卡硬件所支持。(它使用了由 S3 公司所发明的一种有损图象压缩算法。btw, 在我的那本书中,P232 有所提及)。DXT 格式 ...
[translate] aThere are lots of experience in our life 正在翻译,请等待... [translate] aSteel Plate Crusader Armor -By longnose 钢板烈士装甲-由长头 [translate] aDXT compression error female nose and face normal map pixel 正在翻译,请等待... [translate] ...
DXT 图片压缩(DXTC/DirectX Texture Compression Overview) 这两天在写 DDS 格式的解码程序。DDS 是微软为 DirectX 开发的一种图片格式,MSDN 上可以查到其文件格式说明:http://msdn2.microsoft.com/en-us/library/bb172993.aspx 其中的 DXT 图片压缩格式,现在已经为绝大多数 3D 显卡硬件所支持。(它使用了由 S3...
DXT is a texture compression format, formerly known as S3TC. DXT is widely supported on current graphics hardware, meaning it will stay compressed in video memory, allowing the artist to use more or larger textures. There are five DXT formats: DXT1, DXT2, DXT3, DXT4, and DXT5. ...
DXT 图片压缩(DXTC/DirectX Texture Compression Overview),这两天在写DDS格式的解码程序。DDS是微软为DirectX开发的一种图片格式,MSDN上可以查到其文件格式说明:http://msdn2.microsoft.com/en-us/library/bb172993.aspx其中的DXT图片压缩格式,现在已经为绝大多数3D显
(so 2x compressed size). You'd still have 2x the VRAM cost, but since BC7 has much higher information density, the disk size difference after using zip compression shrinks to something like 1.35x, so that might be worth it overall and the improvement in fidelity is enormous from the ...
aa nice house and a happy 一个好的房子 并且a 愉快[translate] aboth of you are from china 同义句 both of you are from china Synonymy sentence[translate] aso with money and my motherland 如此与金钱和我的祖国[translate] aapply DXT compression 申请DXT压缩[translate]...
[REFERENCE] Real-Time-Normal-Map-Dxt-Compression DXT5N & 3Dc(aka BC5) compression in common code & SIMD: http://mrelusive.com/publications/papers/Real-Time-Normal-Map-Dxt-Compression.pdf Others: dxt1 real time compression http://www.nvidia.com/object/real-time-ycocg-dxt-compression.html ...