When combined with 0008091, this can result in planted fields reverting to fallow. Non-fortress seeds probably shouldn't count for the purposes of applying the fortress seed cap. Steps To Reproduce set the fortress seed cap to something low embark with that many seeds build a trade depot wait...
Target VersionFixed in Version DescriptionWhen trainers train animals in cages, if they feed them something which creates a seed when eaten raw (pears and bayberries in my game), it leaves seeds inside of the cages. These cages then become unusable for storing prisoners or animals until the ...
Wasn't on the old bug list though. Just related to general cage quirkiness, probably. (0004506) kaefermelder(reporter) 2010-04-21 14:44 Not a bug - where would you expect the seeds to go that the elephant, like any creature eating a plant, leaves behind? ;) ...