n44 : 1; +}; + +Matrix3D.DEG_TO_RAD = Math.PI / 180; + +Matrix3D.prototype = { + set: function (n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44) { + var te = this.elements; + te[0] = n11; te[4] = n12; te[8] = ...