Makers of magic-infused objects, artificers are defined by their inventive nature. They see magic as a complex system waiting to be decoded and controlled. Instead of ephemeral spells, they seek to craft durable, useful, marvelous magical items. ...
5th Edition (5e) Homebrew Content New classes, equipment, backgrounds, creatures, deities, etc. (32737 items) Open Game Content Pages published under the OGL. A work in progress. (1593 items) System Reference Document Pages published by WotC that are allowed to be on D&D Wiki. (1224 items...
Makers of magic-infused objects, artificers are defined by their inventive nature. They see magic as a complex system waiting to be decoded and controlled. Instead of ephemeral spells, they seek to craft durable, useful, marvelous magical items. ...
笔者最近沉迷博德之门3,顺便了解了一下DND中的一些设定,发现了“传奇法术”(十环及以上的法术)这个有趣的东西,因此打算翻译https://www.dandwiki.com/wiki/Epic_Magic_(10th%2B_Level_Magic)_(5e_Variant_Rule)这个网站对传奇法术的介绍,并附加一些笔者的个人评论。本文从十环法术开始;十一环和十二环法术参见 ...
5th Edition (5e) Homebrew Content New classes, equipment, backgrounds, creatures, deities, etc. (32737 items) Open Game Content Pages published under the OGL. A work in progress. (1593 items) System Reference Document Pages published by WotC that are allowed to be on D&D Wiki. (1224 items...
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2024's Books 2024 Player’s Handbook PDF The Book of Many Things Descent into the Lost Caverns of Tsojcanth Vecna: Eve of Ruin Quests from the Infinite
dnd-5e-2014 magic-items vision-and-light. Featured on Meta Join Stack Overflow’s CEO and me for the first Stack IRL Community Event in... User activation: Learnings and opportunities D&D 5e 2024 Guidance FAQ Linked 37 What is considered an object? 32 Can the Fog Cloud spell...
NOTE: With the recent update to Foundry version 0.7.x and other module changes to Better Rolls/Magic Items/Better Curses, there is an extremely serious bug that can prevent your world from loading if you have previous versions of this module installed. If you have Forien's Unidentified Items...
Because Permanent spells can be torn down with Dispel Magic, I treat them as 'consumable' items (half the cost and creation time of a 'normal' magic item of that power level). If you want Permanency to be harder...then treat them as normal cost for their rarity level. And if you wa...