一般情况下,当你回到城市或村镇中时,可以将宝藏和小饰品售出以换取货币,前提是你必须可以找到对它们感兴趣的买家或商人。 武器、护甲与其它装备Arms, Armor, and Other Equipment。按照惯例,未损坏的武器护甲及其它装备物品能以市价的一半出售。而怪物们使用的武器和护甲通常状态低劣,很难卖出好价钱。 魔法物品Magic ...
For an explanation of how it is possible to use an unintelligible scroll, you can just assume the Thief has watched enough magic users and memorized the words to any scrolls they found, much like Elan would be assumed to have learned from Vaarsuvius in The Order of t...
笔者最近沉迷博德之门3,顺便了解了一下DND中的一些设定,发现了“传奇法术”(十环及以上的法术)这个有趣的东西,因此打算翻译https://www.dandwiki.com/wiki/Epic_Magic_(10th%2B_Level_Magic)_(5e_Variant_Rule)这个网站对传奇法术的介绍,并附加一些笔者的个人评论。本文从十环法术开始;十一环和十二环法术参见 ...
So, based on precedent of existing 5e avatars, these beans could work just normally, unless you have defined a special trait for that avatar that changes that. That said, I fully agree with Molot's answer that gods in 5e are more of a plot device, and it is up to you to d...
Detect Magic 5e does pretty much what you’d expect from the name. It lets you spot things wot are magical, as long as they’re not invisible. Whether it’s ensorcelled equipment carried by a friend or foe, an illusion disguising something or someone, or a magic item you might have ot...
For those that require no prerequisites, Armor of Shadows lets you cast Mage Armor on yourself without expending a spell slot (very useful if you’re taking a mixed sword and spellcasting route), and Eldritch Sight lets you cast Detect Magic 5e should your party’s Wizard be lacking in the...
This is the base of the game. Now moving any further you might need to read about all the rules that are mandatory to know the game. But first, you should know the Races, Classes, Equipment, Combats and even about Spells and Wizards to get to know the game better. ...
Equipment 第 部分 疾病Diseases 2 中毒Poisons 第章:创建冒险 3 Creating Adventures 疯狂Madness 经验值Experience Points 大冒险的基本要素Elements of a Great Adventure 第章:城主工坊 已出版的冒险Published Adventures 9 Dungeon Master ’s Workshop 冒险故事结构Adventure Structure 属性选用项Ability Options 冒险...
EQUIPMENT FEAT: FEAT: FEAT: FEAT: FEATS MAGIC ITEM: NOTES ADVENTURING GEAR # ADVENTURING GEAR # MAGIC ITEM: MAGIC ITEM: MAGIC ITEM: SUBTOTAL SUBTOTAL EXTRA EQUIPMENT MAGIC ITEM: OTHER HOLDINGS MAGIC ITEMS GENDER AGE SIZE HEIGHT WEIGHT ALIGNMENT FAITH HAIR EYES SKIN CHARACTER NAME ORGANIZATION ...
Let's take a fighter with an 18 DEX and some plate mail and a lot of equipment encumbrance. The armor DEX modifier in 5e is not allowed in plate, so he gains no DP bonus at all so all he gets is his base DP of 10. There would be a new rule that governs the effects of ...