The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's ISBN: 9780815355274 豆瓣评分 评价人数不足 评价: 写笔记 写书评 加入购书单 分享到 推荐 内容简介 ··· This book is aimed at giving novice coders an understanding of the methods and techniques used in...
使用C/C++从头开发跨平台游戏 为了能自己开发手游,我选了这本书入门。这本书的优点是使用 C/C++ 语言一步步带领读者开发游戏。没有使用成熟的游戏引擎,而是自己轮引擎。从 OpenGL 图像渲染,到加载文件、接收用户输入、播放声音,仅使用系统API或者非常基础的库。语言方面不涉及 C++ 复杂特性,基本是把 C++ 当带类的...
The first 20 chapters introduce and teach C programming with many examples.This linkis to an .mp4 of the asteroids game from the book. It’s about 90 seconds long and demonstrates all of the features of the game. High score table, rotating asteroids (four sizes), sound, explosions, ship ...
The first 20 chapters introduce and teach C programming with many examples.This linkis to an .mp4 of the asteroids game from the book. It’s about 90 seconds long and demonstrates all of the features of the game. High score table, rotating asteroids (four sizes), sound, explosions, ship ...
Effective C: An Introduction to Professional C Programming Learn More on Amazon.com Effective C by Robert C. Seacord will teach you how to write professional, secure, and portable C code that will stand the test of time and help strengthen the foundation of the world of computing. The world...
C Programming: Intro to Computer Programming Introduction to Basic Computer Programming in C評等︰4.2/58 則評論總計9.5 小時35 個講座初階目前價格: US$19.99 講師: Nick Kane 評等︰4.2/54.2(8) 目前價格US$19.99 Complete C, C++, C#, Java and Python Bootcamp + FREE Book Obtain core programming ...
3. 请至少从这个版本开始读《Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach》 读完龙书后出现一个疑问:书中的那些图形学数学公式在哪里用呢(尤其是 T&L 变换与光照),既然已有封装好的 D3DX API,直接调用即可,岂不白学数学公式?
This repository contains the sample code, solutions to the exercises and game assets belonging to the book“Learning C# by Programming Games”, second edition, published by Springer. How to Get Started Assuming you own a copy of the book, here’s what you need to do to get started with ga...
Hi, I have been looking for a good Windows game programming book for ages. I am about 3/4 through Andre' LaMothe's "The Black Art of 3D Game...