Android Game Development Tutorial Start building an Android Game by writing code in Java (Eclipse ADT), without using any 3rd party Game Engine 1.5 hours on-demand video Full lifetime access Certificate of comp
Once you have created yourXTaskQueueHandlesimply add it to theXAsyncBlockto control threading on your work and completion functions. When you are finished using theXTaskQueueHandle, typically when the game is ending, you can close it withXTaskQueueCloseHandle: ...
Robert C. Seacord introduces C and the C standard library while covering best practices, common mistakes, and open discussions in the C community. Developed in collaboration with other experts from the C standards committee, Effective C will teach you how to debug, test, and analyze C programs...
Learn how to write a GPU-accelerated quicksort procedure using the algorithm for prefix sum/scan and explore other GPU algorithms, such as Reduce and Game of Life. Article Using GDB to time travel Guinevere Larsen August 8, 2024 This article provides a quick tutorial, explaining how to ...
Release 0.5.3 inlcudes various bug fixes (see changelog) and one breaking but likely low impact change: BREAKING: 0.5.3 changes behavour of builder create calls so arguments are always ordered by field id when id attributes are being used, for exampleMyGame_Example_Monster_create()inmonster_...
学习UNITY&C#为手机和pc制作简单的2d游戏,在本课程中,您将学习如何在统一中编写游戏代码,以及unity引擎和C sharp编码的基础知识。如果您是编码和统一的新手,那么本课程绝对适合您!我有一个简单的2d flappy bird游戏,它将教你统一的基础知识,以及如何用C#编码统一的任何游戏对象,所以请学习本课程,迈出游戏开发之旅的...
C++ Tutorial for Beginners - A comprenhensive tutorial on C++ curated by trained experts. cppexpert.online - Learn the best C++ practices by improving code snippets with some problems or with bad practices. C++ for yourself - A comprehensive tutorial on modern C++ covering everything from fundame...
A quick recap of the last three (three? really?) months, then:Deadly Premonitionis aTwin Peaksrip-off (nothomage) that still manages to find a bit of heart amidst its self-referential quirkiness.Spec Ops: The Lineis a really wonderful bit of gamemaking, with possibly the least dissonant...
The article is not a tutorial on the best design decomposition practices for software state machines. I'll be focusing on state machine code and simple examples with just enough complexity to facilitate understanding the features and usage. CMake is used to create the build files. CMake is fre...
but after a few demos, I quickly ran into theproblem of exhausting resources. Python’s socket handling was not meant to handle these types of situations: specifically, in Python we found ourselves making multiple system calls and context switches per action, adding a huge amount of overhead....