GitHub is where people build software. More than 150 million people use GitHub to discover, fork, and contribute to over 420 million projects.
C game engine for ponies. Contribute to HoneyPony/ponygame development by creating an account on GitHub.
Git 仓库基础操作 企业版和社区版功能对比 SSH 公钥设置 如何处理代码冲突 仓库体积过大,如何减小? 如何找回被删除的仓库数据 Gitee 产品配额说明 GitHub仓库快速导入Gitee及同步更新 什么是 Release(发行版) 将PHP 项目自动发布到 packagist.org 评论 仓库举报 回到顶部...
Ecere(简称eC),是加拿大学者jerome历时十二年开发的一门编译型编程语言,拥有C++项目的性能、Java的跨平台性以及Python语法的简洁性。ecere在C语言的基础上加入了面向对象的支持,但与C++、Java相比,它更像是一个C语言的Shell,他将程序员与C之间的复杂性隔离开来,还有
In-game Map Editor Editor For Animation Creation API For Customization Loading Customization From Shared Libraries Post Processing Effects Real-Time Lighting And Shadows Trigger Volumes Some Other Useful Resources Game Source Code:https://github.com/enginmanap/limonEngine ...
地址:https://github.com/loadzero/si78c04.游戏模拟器mGBAmGBA 是用于运行 Game Boy Advance 游戏的...
GitHub 地址→https://github.com/Light-City/CPlusPlusThings 1.2 基础部分之算法:C-Plus-Plus C-...
Capstone 源码下载地址:https://github.com/capstone-engine/capstone 下载好以后直接打开项目,切换到msvc目录下,该目录下就是引擎的编译入口,我们直接打开capstone.slh文件,设置平台工具集为编译器的版本。 在右侧选择capstone_static也就是编译为静态库,然后直接编译文件。
HPL 1 Source Code:https://github.com/FrictionalGames/HPL1Engine Penumbra Official Webpage:http://www.penumbragame.com/index.php Frictional Games Official webpage:https://frictionalgames.com/ Frictional Games Support:https://frictionalgames.zendesk.com/hc/en-us ...
See GitHub for latest source code: State Machine Design in C - by David Lafreniere See other related GitHub repositories: State Machine Design in C++ - by David Lafreniere C Language State Machine with Threads - by David Lafreniere Background A common design technique in the repertoire of mos...