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#ifndef VECTOR_H#defineVECTOR_H#defineVECTOR_INIT_CAPACITY 4#defineVECTOR_INIT(vec) vector vec; vector_init(&vec)#defineVECTOR_ADD(vec, item) vector_add(&vec, (void *) item)#defineVECTOR_SET(vec, id, item) vector_set(&vec, id, (void *) item)#defineVECTOR_GET(vec, type, id) (t...
Converting vector<string> to vector<double> Copy and pasting code WITH line numbers. COREDLL.DLL missing Correct addition of double values Could not load file or assembly in DEBUG mode. Works OK in release mode. Why? CPngImage on CBitmapButton Create a System Tray Application using C/C++ wh...
#ifndef VECTOR_H #define VECTOR_H #define VECTOR_INIT_CAPACITY 4 #define VECTOR_INIT(vec) vector vec; vector_init(&vec) #define VECTOR_ADD(vec, item) vector_add(&vec, (void *) item) #define VECTOR_SET(vec, id, item) vector_set(&vec, id, (void *) item) ...
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{ vector<int> v(16); iota(v.begin(), v.end(), 0); print("v: ", v); // OK: vector::iterator is checked in debug mode // (i.e. an overrun triggers a debug assertion) vector<int> v2(16); transform(v.begin(), v.end(), v2.begin(), [](int n) { return n * 2;...
add_library(Eigen INTERFACE src/eigen.h src/vector.h src/matrix.h ) target_include_directories(Eigen INTERFACE $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src> $<INSTALL_INTERFACE:include/Eigen> ) 在前面的片段中,我们创建了一个包含三个头文件的 Eigen 接口库。接下来,使用生成表达式(在本章最...
PlutoVG is a standalone 2D vector graphics library in C. Features Path Filling, Stroking and Dashing Soild, Gradient and Texture Paints Fonts and Texts Clipping and Compositing Transformations Images #include<plutovg.h>intmain(void) {constintwidth=150;constintheight=150;plutovg_surface_t*surface...