C2280: 'Rect &Rect::operator =(const Rect &)': attempting to reference a deleted function ...
此时,当客户端尝试复制类时,他将遇到编译错误:error C2280: ‘MyArray::MyArray(const MyArray &)’: attempting to reference a deleted function C++ 11的附录:“三”法则现在已转换为“五”法则,用于移动构造函数和移动赋值运算符中的因子。因此,在我们的例子中,如果要使类不可复制和不可移动,我们将...
则隐式声明的复制构造函数被定义为已删除的;否则,定义为defaulted (8.4)。
error C2280: '<unnamed-type-u>::<unnamed-type-u>(void)': attempting to reference a deleted function note: compiler has generated '<unnamed-type-u>::<unnamed-type-u>' here 若要解决此问题,请提供你对构造函数和/或析构函数的定义。 C++ 复制 struct S { // Provide a default constructor...
error C2280: 'std::array<>::array(void)': attempting to reference a deleted function std::array正确的使用方法如下: std::array<int, 3> a1{ {1, 2, 3} }; 如果元素是动态添加的,使用std::vector。 std命名空间里面已经定义了array了,你需要换个名字,或者在定义自己的这个array之前,不要使用using...
Compiler error C2280'class::function': attempting to reference a deleted function Compiler error C2281'class::function': a function can only be deleted on the first declaration Compiler error C2282'function1' cannot override 'function2'
the compiler pops an error: Quote CSprite2d::CSprite2d() is inaccessible CSprite2d::CSprite2d(void) attempting to reference a deleted function Why can't I make an instance of an CSprite2d class? test1() { CSprite2d mySprite; Events::initRwEvent += [&] { int txd = CTxdStore::Ad...
error C2280: 'S::S(void)': attempting to reference a deleted function note: see declaration of 'S::S' note: 'S::S(void)': function was explicitly deleted To resolve the issue, remove calls to deleted functions:C++ კოპირება ...
error C2280: '<unnamed-type-u>::<unnamed-type-u>(void)': attempting to reference a deleted function note: compiler has generated '<unnamed-type-u>::<unnamed-type-u>' here To resolve this issue, provide your own definitions of the constructor and/or destructor. C++ Copy struct S {...
error C2280: '<unnamed-type-u>::<unnamed-type-u>(void)': attempting to reference a deleted function note: compiler has generated '<unnamed-type-u>::<unnamed-type-u>' here To resolve this issue, provide your own definitions of the constructor and/or destructor. C++ Copy struct S {...