很多人没有关闭服务器这个概念,常常是开了服务器,然后遇到什么问题,又继续去开,导致同一个存档开了好几个经常,这样就会出现SOCKET_PORT_ALREADY_IN_USE端口占用的情况。同样的,如果饥荒更新了,那么服务器这边也对应要进行一次更新,很多人不把原本的服务器经常关闭就直接更新,更新完又直接开服务器,当然开不起来。
[00:00:31]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)[00:00:31]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false[00:00:31]: Details: SOCKET_PORT_ALREADY_IN_USE[00:00:31]: [Shard] ...
[00:00:05]:Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5) [00:00:05]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false [00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE [00:00:08]: ... FilesE...
[00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE[00:00:08]: ... FilesExistAsyncThread complete 解决方法一:关闭防火墙或者在防火墙中设置允许该服务程序通过 解决方法二:森林服务器的默认端口为10999,洞穴服务器的默认端口为10998,打开命令行输入netstat -an查看端口10999或10998是否被占用,若被占用,编辑Clus...
出现Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)错误,注意Master世界和Caves世界的端口是不能冲突的。 有时候会出现洞穴地图被生成为地上的情况,这是因为原因是没有配置worldgenoverride.lua,或者照抄了Master里面的worldgenoverride.lua。
[00:00:09]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)[00:00:09]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false[00:00:09]: Details: SOCKET_PORT_ALREADY_IN_USE[00:00:09]: [Shard] ...
[00:00:05]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)[00:00:05]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false[00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE[00:00:07]: ... Files...
[00:00:05]: Unhandled exception during server startup: RakNet UDP startup failed:SOCKET_PORT_ALREADY_IN_USE(5)[00:00:05]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false[00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE[00:00:08]: ... FilesExist...
Don't Starve Together has been updated since its initial beta in 2014. Phase 1 Don't Starve Together began with a closed beta on October 3, 2014, dubbed "Phase 1". Sets of four Keys were given to 100 of the original Don't Starve beta testers as well as a
[00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE [00:00:08]: ... FilesExistAsyncThread complete 解决方法1: 关闭防火墙或者在防火墙中设置允许该服务程序通过 解决方法2: 主世界服务器的默认端口为10999,洞穴服务器的默认端口为10998,win+r并输入cmd打开命令行,输入netstat -an查看端口10999或10998是否被...